[{"@context":"https:\/\/schema.org\/","@type":"Article","@id":"https:\/\/www.inarte.sk\/pri-najvacsom-dohovore-o-elektrotechnickych-hrach-je-to-okolo-zariadeniach-verzus-konzolach\/#Article","mainEntityOfPage":"https:\/\/www.inarte.sk\/pri-najvacsom-dohovore-o-elektrotechnickych-hrach-je-to-okolo-zariadeniach-verzus-konzolach\/","headline":"Pri najv\u00e4\u010d\u0161om dohovore o elektrotechnick\u00fdch hr\u00e1ch je to okolo zariadeniach verzus konzol\u00e1ch.","name":"Pri najv\u00e4\u010d\u0161om dohovore o elektrotechnick\u00fdch hr\u00e1ch je to okolo zariadeniach verzus konzol\u00e1ch.","description":"Pripojen\u00e9 zariadenia vyz\u00fdvaj\u00fa konzoly na najv\u00e4\u010d\u0161om svetovom ve\u013etrhu online hier. Stovky tis\u00edcov fan\u00fa\u0161ikov sa h\u00e1daj\u00fa, aby videli najlep\u0161ie e-sports hviezdy v akcii a poskytli sp\u00e4tn\u00fa [&hellip;]","datePublished":"2019-08-25","dateModified":"2023-04-27","author":{"@type":"Person","@id":"https:\/\/www.inarte.sk\/author\/#Person","name":"","url":"https:\/\/www.inarte.sk\/author\/","identifier":1,"image":{"@type":"ImageObject","@id":"https:\/\/secure.gravatar.com\/avatar\/4e1219daed488a40aaae5f3a36d7a332441b6e7a97d465811f6633d3359f64e8?s=96&d=mm&r=g","url":"https:\/\/secure.gravatar.com\/avatar\/4e1219daed488a40aaae5f3a36d7a332441b6e7a97d465811f6633d3359f64e8?s=96&d=mm&r=g","height":96,"width":96}},"publisher":{"@type":"Organization","name":"inarte.sk","logo":{"@type":"ImageObject","@id":"\/logo.png","url":"\/logo.png","width":600,"height":60}},"image":{"@type":"ImageObject","@id":"https:\/\/www.inarte.sk\/wp-content\/uploads\/img_a306050_w16880_t1568297636.jpg","url":"https:\/\/www.inarte.sk\/wp-content\/uploads\/img_a306050_w16880_t1568297636.jpg","height":0,"width":0},"url":"https:\/\/www.inarte.sk\/pri-najvacsom-dohovore-o-elektrotechnickych-hrach-je-to-okolo-zariadeniach-verzus-konzolach\/","about":["Hry"],"wordCount":353,"articleBody":"Pripojen\u00e9 zariadenia vyz\u00fdvaj\u00fa konzoly na najv\u00e4\u010d\u0161om svetovom ve\u013etrhu online hier. Stovky tis\u00edcov fan\u00fa\u0161ikov sa h\u00e1daj\u00fa, aby videli najlep\u0161ie e-sports hviezdy v akcii a poskytli sp\u00e4tn\u00fa v\u00e4zbu, ktor\u00e1 m\u00f4\u017ee rozhodn\u00fa\u0165, \u010di nov\u00e9 vydanie je hitom alebo flopom.  Ve\u013etrh Gamescom v Kol\u00edne nad R\u00fdnom sa otv\u00e1ra pre \u0161irok\u00fa verejnos\u0165 v stredu po s\u00e9rii sneak-peek udalost\u00ed, aby povzbudili chu\u0165 rast\u00facej gener\u00e1cie nad\u0161encov, ktor\u00ed tr\u00e1via viac \u010dasu hran\u00edm hier, ako sleduj\u00fa telev\u00edziu. Hviezdy konkuren\u010dn\u00e9ho online hrania, zn\u00e1me ako e-sports, v s\u00fa\u010dasnosti zar\u00e1baj\u00fa peniaze, ktor\u00e9 zarobili profesion\u00e1lni futbalisti alebo tenisti. Americk\u00fd teeneger Kyle Giersdorf na poslednom mesiaci svetov\u00e9ho poh\u00e1ra Fortnite z\u00edskal 3 mili\u00f3ny dol\u00e1rov. Organiz\u00e1tori tvrdia, \u017ee tohtoro\u010dn\u00e9 podujatie sa zameria na hry zalo\u017een\u00e9 na cloudu, uprostred trendu pou\u017e\u00edvania radu pripojen\u00fdch zariaden\u00ed a mimo konzol, ako je Sony Playstation alebo Microsoft Xbox. \u201eCloudov\u00e9 hry s\u00fa ve\u013emi d\u00f4le\u017eit\u00fdm trendom \u2013 ide o to, aby sme mohli hra\u0165 najlep\u0161ie, najnov\u0161ie video games prakticky na ka\u017edom zariaden\u00ed, preto\u017ee skuto\u010dn\u00fd \u00fa\u010det v cloude,\u201c uviedol Felix Falk organiz\u00e1ci\u00ed gamescom. V centre pozornosti bud\u00fa aj nez\u00e1visl\u00ed v\u00fdvoj\u00e1ri, dodal Falk. Fan\u00fa\u0161ikovia bud\u00fa podrobne sledova\u0165 hrdinov demon\u0161truj\u00facich nadch\u00e1dzaj\u00face vydania. V\u00fdvoj\u00e1ri a analytici z odvetia pozoruj\u00fa fronty a ved\u00fa rozhovory s n\u00e1v\u0161tevn\u00edkmi, aby zhodnotili, \u010do by sa mohlo uk\u00e1za\u0165 ako zasiahnut\u00e9. \u201eZa\u010d\u00edna to ve\u013emi skoro,\u201c povedal Jens Kosche, v\u00fdvoj\u00e1r nemeckej jednotky Electronic Arts, ktor\u00fd stoj\u00ed za hrami ako Anthem a Apex Legends. \u201eHry ukazujeme vybran\u00fdm hr\u00e1\u010dom a hovoria n\u00e1m, \u010do si myslia, \u017ee by mohlo by\u0165 lep\u0161ie a \u010do sa im p\u00e1\u010di. V\u010faka tejto sp\u00e4tnej v\u00e4zbe m\u00f4\u017eeme hru \u010falej rozv\u00edja\u0165.\u201c  Pod\u013ea prieskumu spolo\u010dnosti Newzoo citovan\u00e9ho firmou Mirabaud Securities tento rok odhaduje 2,6 miliardy elektronick\u00fdch hr\u00e1\u010dov, ktor\u00ed tento rok min\u00fa okolo 148 mili\u00e1rd dol\u00e1rov na projekty a s\u00favisiace produkty.                                                                                                                                                                                                                                                                                                                                                                                                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